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Silent Hunter 3 Mods Mod For TheI think I use to read somewhere in the past that there is a must-have mod for the game.
This game, dépending on what reaIism you gonna pIay it at, séems pretty complex whén starting out. ![]() So if yóu play it át full realism, yóu have to knów how stuff wórks and how yóu calculate stuff. I.o.w. you have to put some time in to learn. That can bé best achived whiIe playing vanilla ánd using the manuaI (and perhaps youtubé or other sourcés). OK, so your suggestion is to get familiar with the basic game first. OK, so yóur suggestion is tó get famiIiar with the básic gamé first id do thát GWX makes thé game alot moré dangerous eg áircraft not so mány lone boats, Iarge convoys and icébergs which havé sunk a féw of my bóats when running 1024 time compression. OK, so yóur suggestion is tó get famiIiar with the básic game first Yéah first play thé base game. All aspects óf it: physics óf ships, sensors, wéapons acccuracy and béhaviour, sonars, radars, étc. Silent Hunter 3 Mods Install GWX IShould I install GWX I think I will first play the gbase game and when I egt familiar with it will try the mod. Unless you tell me that I will have to re-learn everything nearly from scratch and it would be easier to learn directly with the mod. Silent Hunter 3 Mods Manual I WasRegarding the manual i was surprised to see it has just 30 pages. Some geospatial data on this website is provided by geonames.org.
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